- * DrawBitmap (x,y, BaseImage$) // RGB24
* DuplicateImage // set of three, still RGB24
* TuneImage // set unwanted channels to 0
* DrawBitmap(x1,y1, RedImage$)
* DrawBitmap(x2,y2, GreenImage$)
* DrawBitmap(x3,y3, Bluemage$)

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